Articles in this section

M&R Polaris - Print module interface

MR_Polaris_Print_Module_interface.png

Resolution

600x1200 600x1800
  • 1b: binary (fixed drop)
  • 2b: grayscale (variable drop)
  • Contone: continuous tone (8bit or 16bit)
  • 1b: binary (fixed drop)
  • 2b: grayscale (variable drop)
  • Contone: continuous tone (8bit or 16bit)

 

         
    Info - With this driver, jobs should normally be submitted using the "-Contone" resolutions. The printer's internal workflow will automatically use the "-1b" and "-2b" resolutions as required.    
         

 

Loading

  • Pallet (default: 38 x 48.25 cm / 15 x 19 inch)
  • Custom

 

EasySelect

EasySelect is the capability for CalderaRIP to use the size and type of loaded media in the printer.

This printer supports 1 level of selection:

  • CustomLoading: uses a custom size (sheet or roll) defined at last moment in the Print module interface.

 

Media

  • Plain paper (default)

This driver comes with only a default media not calibrated.

Discover how to manage media with EasyMedia by clicking here.

 

Mode

  • CMYK: used for printing white garments (where no white ink is used), or for advanced configurations with manual white underbase generation.
  • Black T-shirt / Colored T-Shirt: both modes generate white ink underbase automatically, optimized for the artwork.
    • "Black T-shirt" will only use the garment color for black areas with no black ink,
    • whereas "Colored T-shirt" will also use black ink.
  • White: this printing mode is not generally intended for manual use (it is used internally by the press, to generate the white print data).

 

Quality

  • Draft
  • Production
  • Quality 
  • Heavy Ink

 

Actions

These printers support only two actions:

  • Print
  • Nest

You can not use "Rip" or "Rip then Print" actions and there is no "Keep the ripped file" option with these printers, as the "Print" action sends a RIP file onto the controller mounted directory. So you can keep those files on the controller and manage to reprint them on the controller directly.

Was this article helpful?
0 out of 0 found this helpful